Tale of Toast Wiki
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{{DISPLAYTITLE:Magic Combat}}
Using '''Magic''' enables the user to wield the elements: Fire , Water, Wind, Earth, Dark & Light.
 
   
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Increasing "Magic" will increase the Damage output of your Wands/Staffs/Spells and the amount of mana the player Character will have.
Magic increases the power of your spell(s), this is central for casters of magics.
 
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Increasing "Wisdom" will increase Heal Output and the amount of mana a player Character will Have.
 
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Perhaps you want to focus on gaining more powerful healing spells? or attack spells? select from a '''spell trees''' such as Ice or Fire ... the possibilities are endless & even growing.
 
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As a mage you can have a large amount of damage, healing, and crowd control, but it comes at a cost. There Armour Can be very weak to melee and ranged attacks
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You have to channel for a specified amount of time to cast your spells and must remain channelled while casting AOE spells
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== Magic Skills==
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====Tier 1:====
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*Fireball - Deals damage and applys Burning debuff
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*Holy Bolt - Heals target
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====Tier 2:====
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*Lightning Bolt - Deals damage
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*Purify - Removes all target debuffs
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====Tier 3:====
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*Ice Bolt - Deals damage and applies Frostbite debuff
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*Regeneration - gain some health every 3 seconds
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*Holy Barrier - Blocks damage
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====Tier 4:====
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*Fire Storm - Channel to deal damage every 2 seconds and apply Burning debuff to a large area
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*Blizzard - Channel to deal damage every 3 seconds and apply Frostbite debuff to a large area
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*Frost Nova - Applys Frozen debuff to a large area
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*Sacred Ground - Channel to heal every 3 seconds to a medium area
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====Tier 5:====
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*Thunder Storm - Channel to deal damage every 3 seconds to a large area
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====Tier 6:====
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*Meteor - Channel for 6 seconds to deal massive damage to a large area
   
 
[[Category:Combat]]
 
[[Category:Combat]]

Latest revision as of 16:42, 24 March 2020


Increasing "Magic" will increase the Damage output of your Wands/Staffs/Spells and the amount of mana the player Character will have. Increasing "Wisdom" will increase Heal Output and the amount of mana a player Character will Have.

As a mage you can have a large amount of damage, healing, and crowd control, but it comes at a cost. There Armour Can be very weak to melee and ranged attacks

You have to channel for a specified amount of time to cast your spells and must remain channelled while casting AOE spells

 Magic Skills[ | ]

Tier 1:[ | ]

  • Fireball - Deals damage and applys Burning debuff
  • Holy Bolt - Heals target

Tier 2:[ | ]

  • Lightning Bolt - Deals damage
  • Purify - Removes all target debuffs

Tier 3:[ | ]

  • Ice Bolt - Deals damage and applies Frostbite debuff
  • Regeneration - gain some health every 3 seconds
  • Holy Barrier - Blocks damage

Tier 4:[ | ]

  • Fire Storm - Channel to deal damage every 2 seconds and apply Burning debuff to a large area
  • Blizzard - Channel to deal damage every 3 seconds and apply Frostbite debuff to a large area
  • Frost Nova - Applys Frozen debuff to a large area
  • Sacred Ground - Channel to heal every 3 seconds to a medium area

Tier 5:[ | ]

  • Thunder Storm - Channel to deal damage every 3 seconds to a large area

Tier 6:[ | ]

  • Meteor - Channel for 6 seconds to deal massive damage to a large area